Blizzard’s Overwatch team released a developer update after the first week of Overwatch 2’s current PvP beta, talking about its intent for Overwatch 2 support fans and reiterating that the FPS game beta is still in the works. . The blog notes that players in the support role currently feel very vulnerable to diving and flank attacks due to the game being switched to a 5v5 team composition with one less tank player to protect them.
The developers claim that the enhancement of the passive healing ability of support characters entering this beta has seen “supports work well in the beta, but we know balance is only one aspect of what makes playing a hero fun”. With a lot of tweaks and rework to tank and damage heroes in Overwatch 2, as well as new hero DPS Sojourn, some support players have felt a little left out. Blizzard says its long-term game is to address this problem by adding new support heroes to the game, but in the meantime it is experimenting with a number of “new and updated abilities for some existing support heroes”.
Another side effect of this issue is that queue times for tank players and damage are increased as players tend to play the more exciting roles, which have seen a wider range of upgrades. Blizzard plans to enable Classic Fast Play, an unrestricted role-playing mode, to allow players to queue up for matches faster. While a number of players are clamoring for a ranked mode in the beta, Blizzard says this is still in development and not ready for large-scale testing. The team also says they want to avoid splitting the player base due to the limited number of players in the current beta.
Among the other changes discussed are improvements to the new scoreboard system. This serves as a replacement for the previous game’s medal system, which the development team describes as misleading regarding an individual’s contributions to the team. Blizzard now adds a “Damage Mitigated” stat to the scoreboard to cover damage-blocking or damage-reducing abilities, such as Baptiste’s Immortality Field. The blog also mentions the reworking of the “on fire” system that is no longer present in Overwatch 2 as a way to highlight high-performing players.
There has also been a lot of feedback on the readability of the scoreboard, particularly with regards to elements like the ultimate charge that is often referred to during a match, and Blizzard is considering how best to show these details to players. The team is also very keen to point out the “still in development” nature of the beta, stating that aspects like the golden gun system, headshot indicators in the kill feed and audio mix are still “features. incomplete “.
The Overwatch 2 beta has garnered a lot of interest, attracting record viewers during its first week thanks to Twitch Drops for Overwatch 2 beta keys. The beta will run until May 17, and if you still want to get in, Blizzard says it’s still periodically sending beta keys to people who have registered on the beta website. Players will also have the opportunity to earn an Overwatch 2 beta key watching the opening weekend of Overwatch League starting May 5.
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